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The player's own Soul Gauge regenerates if he or she makes an attack and hits the opponent, guarding or otherwise. The color gradually changes from blue to green, then to red and eventually flashing red. The gem changes color when the player blocks an attack or has his or her own attack blocked by a Guard Impact. Next to a player's health meter is a colored gem: the Soul Gauge. Soulcalibur IV features an all-new Critical Finish system. Matches utilizing the AMB system only appear in the Story and Tower of Lost Souls modes. Instead of starting a new round for each opponent defeated, new opponents simply run into the battle immediately after a K.O., with the exception of certain combatants. Similar to the tag system of games such as The King of Fighters 2003, the AMB system allows players to switch to other members of a party of fighters mid battle.
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Multi-fighter battles in Soulcalibur IV use a different structure from its predecessors, nicknamed Active Matching Battle (AMB). mode, meaning that only one profile's created characters can be loaded at any one time. mode, but without any of the special abilities gained through equipment or weapon choice. Custom characters may still be used in Standard VS. Standard characters may also be modified in this manner, albeit only modestly, allowing custom costumes and skill sets to be used in Special VS. These traits may include automatically triggered guard impacts, the ability to cause damage against a blocking opponent, or even a statistic increase based on parameters such as an opponent's alignment or gender. Armor, weapons, and accessories may increase health, attack, or defense they may also grant skill points that allow the character to equip special traits that affect the character's playstyle. In addition, equipped items now also affect a character's statistics. The player may also change a character's general physique and muscularity. A wide array of new pieces of equipment are available for use in Soulcalibur IV 's Character Creation mode, and new options include a wider range of character voices and the ability to change their pitch. The styles of Algol, the bonus characters and the Star Wars guest characters cannot be used by player-created characters. This differs from Soulcalibur III, where there were many unique styles such as "Grieve Edge".
#SOULCALIBUR 4 DARTH VADER SERIES#
However, instead of including original weapon styles for use with certain classes of fighters, Soulcalibur IV only allows players to choose which character from the series they would like to have their created character mimic. The Character Creation mode from Soulcalibur III returns in Soulcalibur IV. The game runs in HD resolution with 5.1 channel surround sound on both platforms. A new mode, Tower of Lost Souls, requires the player to win battles in order to gain rewards.
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Soulcalibur IV features Story, Arcade, Training, and Museum modes.
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